Emote ID List

Got a list of awesome morphs, or did you make a collection of amazing gobjects? Upload them here for all to share!
User avatar
Asherystrasz
Site Admin
Site Admin
Posts: 312
Contact:

Emote ID List

Post#1 » Thu Feb 11, 2016 8:49 pm

Elaborated list, including the new animations that has come with Warlords of Draenor. Extracted from the dbc file.


(0, 'ONESHOT_NONE');
(1, 'ONESHOT_TALK(DNR)');
(2, 'ONESHOT_BOW');
(3, 'ONESHOT_WAVE(DNR)');
(4, 'ONESHOT_CHEER(DNR)');
(5, 'ONESHOT_EXCLAMATION(DNR)');
(6, 'ONESHOT_QUESTION(DNR)');
(7, 'ONESHOT_EAT');
(10, 'STATE_DANCE');
(11, 'ONESHOT_LAUGH');
(12, 'STATE_SLEEP');
(13, 'STATE_SIT');
(14, 'ONESHOT_RUDE(DNR)');
(15, 'ONESHOT_ROAR(DNR)');
(16, 'ONESHOT_KNEEL');
(17, 'ONESHOT_KISS');
(18, 'ONESHOT_CRY');
(19, 'ONESHOT_CHICKEN');
(20, 'ONESHOT_BEG');
(21, 'ONESHOT_APPLAUD');
(22, 'ONESHOT_SHOUT(DNR)');
(23, 'ONESHOT_FLEX');
(24, 'ONESHOT_SHY(DNR)');
(25, 'ONESHOT_POINT(DNR)');
(26, 'STATE_STAND');
(27, 'STATE_READYUNARMED');
(28, 'STATE_WORK_SHEATHED');
(29, 'STATE_POINT(DNR)');
(30, 'STATE_NONE');
(33, 'ONESHOT_WOUND');
(34, 'ONESHOT_WOUNDCRITICAL');
(35, 'ONESHOT_ATTACKUNARMED');
(36, 'ONESHOT_ATTACK1H');
(37, 'ONESHOT_ATTACK2HTIGHT');
(38, 'ONESHOT_ATTACK2HLOOSE');
(39, 'ONESHOT_PARRYUNARMED');
(43, 'ONESHOT_PARRYSHIELD');
(44, 'ONESHOT_READYUNARMED');
(45, 'ONESHOT_READY1H');
(48, 'ONESHOT_READYBOW');
(50, 'ONESHOT_SPELLPRECAST');
(51, 'ONESHOT_SPELLCAST');
(53, 'ONESHOT_BATTLEROAR');
(54, 'ONESHOT_SPECIALATTACK1H');
(60, 'ONESHOT_KICK');
(61, 'ONESHOT_ATTACKTHROWN');
(64, 'STATE_STUN');
(65, 'STATE_DEAD');
(66, 'ONESHOT_SALUTE');
(68, 'STATE_KNEEL(DOESNT_WORK)');
(69, 'STATE_USESTANDING');
(70, 'ONESHOT_WAVE_NOSHEATHE');
(71, 'ONESHOT_CHEER_NOSHEATHE');
(92, 'ONESHOT_EAT_NOSHEATHE');
(93, 'STATE_STUN_NOSHEATHE');
(94, 'ONESHOT_DANCE');
(113, 'ONESHOT_SALUTE_NOSHEATH');
(133, 'STATE_USESTANDING_NOSHEATHE');
(153, 'ONESHOT_LAUGH_NOSHEATHE');
(173, 'STATE_WORK');
(193, 'STATE_SPELLPRECAST');
(213, 'ONESHOT_READYRIFLE');
(214, 'STATE_READYRIFLE');
(233, 'STATE_WORK_MINING');
(234, 'STATE_WORK_CHOPWOOD (HORDE AXE?!)');
(253, 'STATE_APPLAUD');
(254, 'ONESHOT_LIFTOFF');
(273, 'ONESHOT_YES(DNR)');
(274, 'ONESHOT_NO(DNR)');
(275, 'ONESHOT_TRAIN(DNR)');
(293, 'ONESHOT_LAND');
(313, 'STATE_AT_EASE');
(333, 'STATE_READY1H');
(353, 'STATE_SPELLKNEELSTART');
(373, 'STAND_STATE_SUBMERGED');
(374, 'ONESHOT_SUBMERGE');
(375, 'STATE_READY2H');
(376, 'STATE_READYBOW');
(377, 'ONESHOT_MOUNTSPECIAL');
(378, 'STATE_TALK');
(379, 'STATE_FISHING');
(380, 'ONESHOT_FISHING');
(381, 'ONESHOT_LOOT');
(382, 'STATE_WHIRLWIND');
(383, 'STATE_DROWNED');
(384, 'STATE_HOLD_BOW');
(385, 'STATE_HOLD_RIFLE');
(386, 'STATE_HOLD_THROWN');
(387, 'ONESHOT_DROWN');
(388, 'ONESHOT_STOMP');
(389, 'ONESHOT_ATTACKOFF');
(390, 'ONESHOT_ATTACKOFFPIERCE');
(391, 'STATE_ROAR');
(392, 'STATE_LAUGH');
(393, 'ONESHOT_CREATURE_SPECIAL');
(394, 'ONESHOT_JUMPLANDRUN');
(395, 'ONESHOT_JUMPEND');
(396, 'ONESHOT_TALK_NOSHEATHE');
(397, 'ONESHOT_POINT_NOSHEATHE');
(398, 'STATE_CANNIBALIZE');
(399, 'ONESHOT_JUMPSTART');
(400, 'STATE_DANCESPECIAL');
(401, 'ONESHOT_DANCESPECIAL');
(402, 'ONESHOT_CUSTOMSPELL01');
(403, 'ONESHOT_CUSTOMSPELL02');
(404, 'ONESHOT_CUSTOMSPELL03');
(405, 'ONESHOT_CUSTOMSPELL04');
(406, 'ONESHOT_CUSTOMSPELL05');
(407, 'ONESHOT_CUSTOMSPELL06');
(408, 'ONESHOT_CUSTOMSPELL07');
(409, 'ONESHOT_CUSTOMSPELL08');
(410, 'ONESHOT_CUSTOMSPELL09');
(411, 'ONESHOT_CUSTOMSPELL10');
(412, 'STATE_EXCLAIM');
(413, 'STATE_DANCE_CUSTOM');
(415, 'STATE_SIT_CHAIR_MED');
(416, 'STATE_CUSTOM_SPELL_01');
(417, 'STATE_CUSTOM_SPELL_02');
(418, 'STATE_EAT');
(419, 'STATE_CUSTOM_SPELL_04');
(420, 'STATE_CUSTOM_SPELL_03');
(421, 'STATE_CUSTOM_SPELL_05');
(422, 'STATE_SPELLEFFECT_HOLD');
(423, 'STATE_EAT_NO_SHEATHE');
(424, 'STATE_MOUNT');
(425, 'STATE_READY2HL');
(426, 'STATE_SIT_CHAIR_HIGH');
(427, 'STATE_FALL');
(428, 'STATE_LOOT');
(429, 'STATE_SUBMERGED');
(430, 'ONESHOT_COWER(DNR)');
(431, 'STATE_COWER');
(432, 'ONESHOT_USESTANDING');
(433, 'STATE_STEALTH_STAND');
(434, 'ONESHOT_OMNICAST_GHOUL (W/SOUND');
(435, 'ONESHOT_ATTACKBOW');
(436, 'ONESHOT_ATTACKRIFLE');
(437, 'STATE_SWIM_IDLE');
(438, 'STATE_ATTACK_UNARMED');
(439, 'ONESHOT_SPELLCAST (W/SOUND)');
(440, 'ONESHOT_DODGE');
(441, 'ONESHOT_PARRY1H');
(442, 'ONESHOT_PARRY2H');
(443, 'ONESHOT_PARRY2HL');
(444, 'STATE_FLYFALL');
(445, 'ONESHOT_FLYDEATH');
(446, 'STATE_FLY_FALL');
(447, 'ONESHOT_FLY_SIT_GROUND_DOWN');
(448, 'ONESHOT_FLY_SIT_GROUND_UP');
(449, 'ONESHOT_EMERGE');
(450, 'ONESHOT_DRAGONSPIT');
(451, 'STATE_SPECIALUNARMED');
(452, 'ONESHOT_FLYGRAB');
(453, 'STATE_FLYGRABCLOSED');
(454, 'ONESHOT_FLYGRABTHROWN');
(455, 'STATE_FLY_SIT_GROUND');
(456, 'STATE_WALKBACKWARDS');
(457, 'ONESHOT_FLYTALK');
(458, 'ONESHOT_FLYATTACK1H');
(459, 'STATE_CUSTOMSPELL08');
(460, 'ONESHOT_FLY_DRAGONSPIT');
(461, 'STATE_SIT_CHAIR_LOW');
(462, 'ONESHOT_STUN');
(463, 'ONESHOT_SPELLCAST_OMNI');
(465, 'STATE_READYTHROWN');
(466, 'ONESHOT_WORK_CHOPWOOD');
(467, 'ONESHOT_WORK_MINING');
(468, 'STATE_SPELL_CHANNEL_OMNI');
(469, 'STATE_SPELL_CHANNEL_DIRECTED');
(470, 'STAND_STATE_NONE');
(471, 'STATE_READYJOUST');
(472, 'STATE_STRANGULATE');
(473, 'STATE_STRANGULATE');
(474, 'STATE_READYSPELLOMNI');
(475, 'STATE_HOLD_JOUST');
(476, 'ONESHOT_CRY (JAINA PROUDMOORE ONLY)');
(477, 'ONESHOT_SPECIALUNARMED');
(478, 'STATE_DANCE_NOSHEATHE');
(479, 'ONESHOT_SNIFF');
(480, 'ONESHOT_DRAGONSTOMP');
(482, 'ONESHOT_KNOCKDOWN');
(483, 'STATE_READ');
(485, 'ONESHOT_FLYEMOTETALK');
(492, 'STATE_READ_ALLOWMOVEMENT');
(498, 'STATE_CUSTOM_SPELL_06');
(499, 'STATE_CUSTOM_SPELL_07');
(500, 'STATE_CUSTOM_SPELL_08');
(501, 'STATE_CUSTOM_SPELL_09');
(502, 'STATE_CUSTOM_SPELL_10');
(505, 'STATE_READY1H_ALLOW_MOVEMENT');
(506, 'STATE_READY2H_ALLOW_MOVEMENT');
(507, 'ONESHOT_MONKOFFENSE_ATTACKUNARMED');
(508, 'ONESHOT_MONKOFFENSE_SPECIALUNARMED');
(509, 'ONESHOT_MONKOFFENSE_PARRYUNARMED');
(510, 'STATE_MONKOFFENSE_READYUNARMED');
(511, 'ONESHOT_PALMSTRIKE');
(512, 'STATE_CRANE');
(517, 'ONESHOT_OPEN');
(518, 'STATE_READ_CHRISTMAS');
(526, 'ONESHOT_FLYATTACK2HL');
(527, 'ONESHOT_FLYATTACKTHROWN');
(528, 'STATE_FLYREADYSPELLDIRECTED');
(531, 'STATE_FLY_READY_1H');
(533, 'STATE_MEDITATE');
(534, 'STATE_FLY_READY_2HL');
(535, 'ONESHOT_TOGROUND');
(536, 'ONESHOT_TOFLY');
(537, 'STATE_ATTACKTHROWN');
(538, 'STATE_SPELL_CHANNEL_DIRECTED_NOSOUND');
(539, 'ONESHOT_WORK');
(540, 'STATE_READYUNARMED_NOSOUND');
(543, 'ONESHOT_MONKOFFENSE_ATTACKUNARMEDOFF');
(546, 'RECLINED_MOUNT_PASSENGER');
(547, 'ONESHOT_QUESTION (Copy)');
(549, 'ONESHOT_SPELL_CHANNEL_DIRECTED_NOSOUND');
(550, 'STATE_KNEEL');
(551, 'ONESHOT_FLYATTACKUNARMED');
(552, 'ONESHOT_FLYCOMBATWOUND');
(553, 'ONESHOT_MOUNTSELFSPECIAL');
(554, 'ONESHOT_ATTACKUNARMED_NOSOUND');
(556, 'ONESHOT_ATTACK1H (No Sound - Doesn\'t Work)');
(557, 'STATE_MOUNT_SELF_IDLE');
(558, 'ONESHOT_WALK');
(559, 'STATE_OPENED');
(564, 'STATE_CUSTOMSPELL03');
(565, 'ONESHOT_BREATHOFFIRE');
(567, 'STATE_ATTACK1H');
(568, 'STATE_WORK_CHOPWOOD (NO AXE)');
(569, 'STATE_USESTANDING_LOOP');
(572, 'STATE_USESTANDING');
(573, 'ONESHOT_SHEATH');
(574, 'ONESHOT_LAUGH(No Sound)');
(575, 'RECLINED_MOUNT');
(577, 'ONESHOT_ATTACK1H');
(578, 'STATE_CRY_NOSOUND');
(579, 'ONESHOT_CRY_NOSOUND');
(584, 'ONESHOT_COMBATCRITICAL');
(585, 'STATE_TRAIN');
(586, 'STATE_WORK_CHOPWOOD (LUMBER AXE)');
(587, 'ONESHOT_SPECIALATTACK2H');
(588, 'STATE_READ_AND_TALK');
(589, 'ONESHOT_STAND_VAR1');
(590, 'REXXAR_STRANGLES_GOBLIN');
(591, 'ONESHOT_STAND_VAR2');
(592, 'ONESHOT_DEATH');
(595, 'STATE_TALKONCE');
(596, 'STATE_ATTACK2H');
(598, 'STATE_EMOTE_SIT_GROUND');
(599, 'STATE_WORK_CHOPWOOD (NO AXE, GARRISON)');
(601, 'STATE_CUSTOMSPELL01');
(602, 'ONESHOT_COMBATWOUND');
(603, 'ONESHOT_TALK_EXCLAMATION');
(604, 'ONESHOT_QUESTION (Allow While Swim)');
(605, 'STATE_CRY');
(606, 'STATE_USESTANDING_LOOP (BUZZSAW)');
(613, 'STATE_WORK_SMITH (BLACKSMITH HAMMER)');
(614, 'STATE_WORK_CHOPWOOD (NO AXE, GARRISON, FLESH)');
(615, 'STATE_CUSTOMSPELL02');
(616, 'STATE_READ_AND_SIT');
(617, 'STATE_READYSPELLDIRECTED');
(618, 'STATE_READYTHROWN_NO_SOUND');
(619, 'STATE_PARRY_UNARMED');
(620, 'STATE_BLOCK_SHIELD');
(621, 'STATE_SIT_GROUND');
(628, 'ONESHOT_MOUNTSPECIAL (Flying Allowed)');
(629, 'DragonSpitHover');
(635, 'EmoteSettle');
(636, 'ONESHOT_SETTLE');
(638, 'STATE_ATTACK_UNARMED_STILL');
(641, 'STATE_READ_BOOK_AND_TALK');
(642, 'ONESHOT_SLAM');
(643, 'ONESHOT_GRABTHROWN');
(644, 'ONESHOT_READYSPELLDIRECTED_NOSOUND');
(645, 'STATE_READYSPELLOMNI_WITH_SOUND');
(646, 'ONESHOT_TALK_BARSERVER');
(647, 'ONESHOT_WAVE_BARSERVER');
(648, 'STATE_WORK_MINING (Pick Axe)');
(654, 'STATE_READY2HL_ALLOW_MOVEMENT');
(655, 'STATE_USESTANDING_NOSHEATHE');
(657, 'ONESHOT_WORK');
(658, 'STATE_HOLD_THROWN');
(659, 'ONESHOT_CANNIBALIZE');
(661, 'ONESHOT_NO');
(662, 'ONESHOT_ATTACKUNARMED_NOFLAGS');
(663, 'STATE_READYGLV');
(664, 'ONESHOT_COMBATABILITYGLV01');
(665, 'ONESHOT_COMBATABILITYGLVOFF01');
(666, 'ONESHOT_COMBATABILITYGLVBIG02');
(667, 'ONESHOT_PARRYGLV');
(668, 'STATE_WORK_MINING (No Movement)');
(669, 'ONESHOT_TALK_NOSHEATHE');
(671, 'ONESHOT_STAND_VAR3');
(672, 'STATE_KNEEL');
(673, 'ONESHOT_CUSTOM0');
(674, 'ONESHOT_CUSTOM1');
(675, 'ONESHOT_CUSTOM2');
(676, 'ONESHOT_CUSTOM3');
(677, 'STATE_FLY_READY_UNARMED');
(678, 'STATE_USESTANDING_nocombat');
(679, 'ONESHOT_CHEER_FORTHEALLIANCE');
(680, 'ONESHOT_CHEER_FORTHEHORDE');
(688, 'STATE_EAT_NOCOMBAT');
(689, '');
(690, 'ONESHOT_STAND_VAR4');
(691, 'ONESHOT_FLYEMOTEEXCLAMATION');
(692, 'ONESHOT_WORK_MINING (Pick Axe)');
[Alive] Aerenstrasz - Leader of Heartwing
[Alive] Aerdranstrasz - Child of Aeren
[Alive] Azraelstrasz- Second son of Asherystrasz - Not part of Heartwing

[Deceased] Asherystrasz - Retired leader of Heartwing
[Deceased] Hydrastrasz - Former Leader of Heartwing

Return to “Contributor's Stash”

Who is online

Users browsing this forum: No registered users and 1 guest

cron